problem updating materials square footage when scaled

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This topic contains 2 replies, has 2 voices, and was last updated by  Todd Drury 10 months, 1 week ago.

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  • #5321

    Todd Drury
    Participant

    I have created a dynamic component
    I have Estimator tagged to the materials being used to calculate the sq footage of a texture being used
    When i scale the dynamic component Estimator cannot tell that the textures have been scaled and uses the original value
    If i collapse the object it can tell but i loose all of my functionality of my dynamic component and i need components to assign estimating information

    #5322

    John Brock
    Moderator

    Hi Todd-

    I emailed you back directly, but posting my reply here for others

    That is a new one. I tested it myself and agree that MATERIALS does not reflect properly when you select the group, but it does when you EDIT the group and select the textured surface. Also, if you explode it, and regroup it, it displays correct area. When I tested it by LAYER, and used the Layer’s SF for calcs, it worked fine after scaling. I tested it as COMPONENT, using area as attribute and it worked properly.

    Seems like only MATERIALS is affected somehow and that is a question for my programmer and I shall ask him. In the meantime, would it be possible to use one of these other methods? (do not know what your dynamic component is)

    John

    #5323

    Todd Drury
    Participant

    Hi John
    Thanks for your response both here and in my email
    Let me know what the programmer says

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